Large Town: Bêk-sèhê Bî

Bêk-sèhê Bî

Bêk-sèhê Bî
Example Iron Elven architecture.
StateDalandic Empire
ProvenceMèhabicê Provence
Sub ProvenceMijlejeji Dutchy
RegionGleskseto Forest
Founded1483
Community LeaderMaster Ktil Glkdsëkdo
Area6 km2 (2 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation5648 m (18530 ft)
Average Yearly Precipitation143 cm/y (56 in/y)
Population1514
Population Density252 people per km2 (757 people per mi2)
Town AuraWild Magic
Naming
Native nameBêk-sèhê Bî
Pronunciation/ˈɘrɘ/ /ˈsèhɘ/
Direct Translation[specific; definite; particular] [heaven; paradise]
Translation[Not Yet Translated]

Bêk-sèhê Bî (/ˈɘrɘ/ /ˈsèhɘ/ [specific; definite; particular] [heaven; paradise]) is a subtropical Large Town located in Mijlejeji Dutchy, Mèhabicê Provence, within the Dalandic Empire.

The name Bêk-sèhê Bî is derived from the Iron Elvish language, as Bêk-sèhê Bî was founded by Gā̌ Caw̄̄ 'Holly Beamin' Cú̄kīr Joī̄b Ya̋chvónḱ Tsmêpîpí, who was culturaly Iron Elven.

Climate

Bêk-sèhê Bî has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cool 19°C (66°F). Bêk-sèhê Bî receives an average of 143 cm/y (56 in/y) of precipitation, most of which comes in the form of rain during the spring. Bêk-sèhê Bî covers an area of nearly 6 km2 (2 mi2), and an average elevation of 5648 m (18530 ft) above sea level.

Overview

Bêk-sèhê Bî was founded durring the late 16th century in spring of the year 1483, by Gā̌ Caw̄̄ 'Holly Beamin' Cú̄kīr Joī̄b Ya̋chvónḱ Tsmêpîpí. The establishment of Bêk-sèhê Bî was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Gā̌ Caw̄̄ 'Holly Beamin' Cú̄kīr Joī̄b Ya̋chvónḱ Tsmêpîpí struck deals with nearby nations and communities to establish Bêk-sèhê Bî as a prison colony.

Bêk-sèhê Bî was built using the conventions of Iron Elven durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Bêk-sèhê Bî is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Bêk-sèhê Bî is buildings are grouped arround an odd layout of spacious baked earthen streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Bêk-sèhê Bî's failry decent fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Bêk-sèhê Bî has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Bêk-sèhê Bî ’s existence has dried up and the town is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Bêk-sèhê Bî is in this condition because there is something terribly wrong with the town. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Bêk-sèhê Bî long.

Civic Infrastructure

Bêk-sèhê Bî has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Bêk-sèhê Bî. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Bêk-sèhê Bî's parks.

Bêk-sèhê Bî has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Bêk-sèhê Bî.

Bêk-sèhê Bî has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Bêk-sèhê Bî has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Bêk-sèhê Bî has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bêk-sèhê Bî has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Bêk-sèhê Bî's public wards, blessings, and other arcane systems.

Bêk-sèhê Bî has a first rate hospital which caters to anyone in need of long term medical care.

Bêk-sèhê Bî has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Bêk-sèhê Bî's natural decorations nor waterways.

Bêk-sèhê Bî has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Bêk-sèhê Bî has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Bêk-sèhê Bî's mayor's house was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Bêk-sèhê Bî there is always just enough rain to be annoying.

The Phooka near Bêk-sèhê Bî are known to be quite timid.

Bêk-sèhê Bî's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves gestures to channel Augury energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 6146 m2
    • Cattle and Similar Creatures: 378
    • Poultry: 4542
    • Swine: 302
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 151

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 6
  • Carpenters: 5
  • Clothmakers: 5
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 11
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 7

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

484 of Bêk-sèhê Bî's population work within a Foundational Occupation.

985 of Bêk-sèhê Bî's population do not work in a formal occupation, but do contribute to the local economy. 45 (3%) are noncontributers.

Points of Interest

While private tutelage of worthy apprentices can be had even in most remote villages, Bêk-sèhê Bî is home to a proper school dedicated to teaching magic. Such schools are usually small, with no more than a few dozen pupils, most of whom will fail for lack of talent or discipline. The instructors are rarely first-rate, usually serving only for the pay and status, but sometimes a genius sorcerer will find a reason to observe likely apprentices here. Given the unfortunate accident potential of the school, it’s probably isolated or well-fortified.

Bêk-sèhê Bî has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the early 2nd century several years of heavy rains culminated in a peculiar disaster. A great hole opened up beneath Bêk-sèhê Bî, swallowing large sections of the community. Bêk-sèhê Bî lost 185 people, 217 livestock, and 46 buildings in the disaster. This disaster is often refereed to as The Horror Swallowing.

History